Where Should We Begin? Free PDF Card Game

Where Should We Begin PDF - Cover Photo

Where Should We Begin? is a conversation card game created by psychotherapist Esther Perel to spark deeper, more meaningful conversations.

Instead of small talk, the questions explore relationships, memories, emotions, and personal experiences. You can play with a partner, friends, family, or anyone you want to know better.

If you want to try this type of game for free, we’ve created a PDF version you can download below.

Where Should We Begin PDF - Download PDF
  • A PDF of 16 pages.
  • Includes a total of 135 cards.
  • There are 27 prompt cards and 108 story cards.
  • Comes with the rules sheet. 
  • Large card format (9 cards per page).
  • Made for A4 paper format. 
  • PDF made by EditionCards.

This is an unofficial PDF created by EditionCards and is not affiliated with or endorsed by Esther Perel or the official Where Should We Begin? game.

For the best results, print and cut the cards using our card printing guide.

Where Should We Begin PDF Rules

Like most question card games, Where Should We Begin? is easy to play, but it has a little more structure than simply drawing cards and answering questions.

The game is usually played by 2 people, such as partners, friends, or family members, but it also works well with larger groups. It’s designed to make conversations feel both meaningful and entertaining.

Where Should We Begin PDF - Rules

Each player gets 7 story cards, while the rest form the draw pile. Take turns drawing a prompt card and reading it aloud to set the theme for the round.

Both players secretly choose a story card, then share a personal story or experience connected to the prompt. Afterward, reveal the card and let the other player ask questions or share their thoughts.

There’s no winner or loser. The goal is simply to get to know each other better and keep playing for as long as the conversation flows.

Where Should We Begin PDF Cards

The PDF includes 108 story cards and 27 prompt cards. While newer editions use a die instead of prompt cards, our version keeps both card types.

Each story card has a small colored symbol in the bottom-right corner. For a safer, less intimate game, remove the cards marked with a pink triangle.

Instead of direct questions, the cards use unfinished statements and story starters. This makes the game feel more natural and encourages players to share personal thoughts, emotions, and experiences rather than simply answer questions.

Where Should We Begin PDF - Cards

The 27 prompt cards come next. They’re blue and printed in the opposite direction, making them easy to separate from the story cards.

Each prompt sets the mood or angle for the round. You then connect your secret story card to that prompt.

For example, if your story card is about something you’re a control freak about and the prompt says “awkward,” your story should focus on a moment the other person might find awkward.

Where Should We Begin PDF - Prompts

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